Sure, the story isn’t exactly Shakespearean, but it is the overarching mysterious universe that makes everything so intriguing, and that’s why people are so excited for this game and its sequel.
Aloy herself feels responsive,her weapons feel quick and useful, upgradable… unique even, and all of this in a genre that has become increasingly crowded since Horizon Zero Dawn first came out. It does all the things visually impressive games should do: the rain or snow batter you and make you want to get your avatar to safety, the enemies make you cautious as you learn their strengths and weaknesses. The biomes you encounter feel realistic, yet harsh and beautiful all at the same time. I did try Horizon Zero Dawn and I thought it was a decent, but coming back to it with a little bit of space between one of the best open world games of all time and a brand new IP by Guerrilla (the makers of the Killzone series), the qualities of Aloy and the world that had been created here hooked me in a way few open worlds do, and I grabbed every trophy available, literally playing everything the game had to offer. When Horizon Zero Dawn was first released I was busy with The Legend of Zelda: Breath of the Wild. But first thing’s first: I think maybe it’s time for a confession. It’s one of Sony’s best first party exclusives on PlayStation 4 and here it is, glorious, smooth as butter, and still brilliant to look at.
#HORIZON ZERO DAWN COMPLETE EDITION PC#
There are going to be some really happy PC players very soon, and frankly, I’m a little jealous of them getting to play Horizon Zero Dawn for the first time on PC.